A personal 3D Modeling Project

Blood, sweat, and polygons.

A “Baja Bug” is an original Volkswagen Beetle, modified to operate off-road (open desert, sand dunes, and beaches). This is a personal 3D modeling project I embarked on to push and polish my modeling, texturing and project management skills.

This project with nothing but a concept in mind and a handful of thumbnail sketches. Good references for these old VW bugs are surprisingly hard to find, so some mechanical aspects may be faked a bit. Sometimes you have to make do with what you have.

All of the modeling, texturing and lighting is my work. No external assets were used and no models were imported. 95% of the materials were created procedurally inside of the Cycles node graph. There were a few places images textures had to be used, such as the flag and tire sidewall. In those cases, the materials were heavily modified and influenced within the node graph.

View Project on Behance ⇢



Baja Bug Mood BoardMoodboard

Clay Render

Tire Material Breakdown

Viewport Screenshot

Thanks for Reading!
© 2015-2017, Kesey Badgett.